Fair play

Duels are only fun if they're honest. Here's what runs behind every match.

Scores are decided on our servers

Your device never reports a final score. It sends what you hit and when, and the server replays the round against the targets it generated to work out the real result.

Timing analysis

Reaction times that are physically impossible, suspiciously identical, or too consistent across a whole round get flagged automatically.

Input sanity checks

More hits than inputs, hits outside a target, or rounds submitted early are rejected.

Collusion and multi-account checks

Repeated duels between the same pair with lopsided results are reviewed, as are accounts playing from the same session at the same time.

Payouts can be withheld

When a duel is flagged, wagers are returned and the match is set aside for a human to review instead of paying out.

Battlebits have no cash value

Battlebits are a virtual in-game currency. They can't be cashed out or transferred.